- “This little beauty is awesome, I’ve tested this unit to the max…
I shall be getting one more of these for my upcoming Windows 8 tablet, Windows 8 tablet + 2 of these = 3 monitor fun!”
P.A. Evans - “This is the little device that Could. It saved me from the need to install a 2nd graphics card, it works well and the price is right.” Holls
- “I only have 1 usb 3.0 port on my XPS13 from dell, but I just daisy chained my USB hubs and now when I am at home, I have my 6 27″ monitors (all on one stand). The product just worked out of the box, no configuring needed.” richardpnolan
The videocard in a Dell and most laptops only supports 2 displays, so if the lid is open you get laptop and 1 other monitor, if closed you get both monitors. You would need a usb graphics adaptor to run more than 2 monitors. As far as the display port, a laptop, PC or docking station will have a display port that a dongle will plug into. The current Surface Dock has the following ports: two Mini DisplayPorts, one Gigabit Ethernet port, four USB 3.0 ports and one 3.5mm audio-out port. Two years ago, the port array in the Surface.
- An HDMI splitter will send the same signal to two displays. If that is what you want, then go ahead and buy one. If you want two displays that show DIFFERENT things, the splitter won’t help you.
- Download ApexKB (Formerly Jumper) for free. ApexKB is a collaborative search engine that is powered by social bookmarking. It uses peer and social-networking principles to tag and link distributed content, media, or data to make valuable information more easily discoverable.
- SATA revision 2.0 was released in April 2004, introducing Native Command Queuing (NCQ). It is backward compatible with SATA 1.5 Gbit/s. Second-generation SATA interfaces run with a native transfer rate of 3.0 Gbit/s that, when accounted for the 8b/10b encoding scheme, equals to the maximum uncoded transfer rate of 2.4 Gbit/s (300 MB/s).
Features
- Connect up to six monitors to a laptop or desktop PC (one adapter required per monitor)
- Provides plug-and-play, extensible USB connectivity to any HDMI or DVI monitor or projector
- Uses latest DisplayLink DL-3500 chipset and compression technology, supporting resolutions up to 2560×1440 (HDMI) / 1920×1200 (DVI) and video playback to 1080p with compatible displays (USB 3.0 connection required for 1080p)
- Enabled for SuperSpeed USB 3.0 data transfer rates but backwards compatible with USB 2.0 ports
- Audio over HDMI when the adapter is the PC’s default audio device (except Mac)
- Space-saving, compact form factor: Only 2.5 x 1.0 x .5 inches in size
- Supports rotation to portrait mode for full-page editing (requires monitor stand that can rotate)
- Windows 10/8/7/XP drivers can be installed automatically via Windows Update (Internet connection required) or downloaded manually
- Mac is not supported due to significant limitations in the operating system.
- No Linux support at this time
Product Description
Learn more
The Plugable USB3-HDMI-DVI graphics adapter allows a standard HDMI or DVI monitor to be connected to a Windows PC via a USB 3.0/2.0 connection. An adapter is required for every monitor you wish to connect via USB, up to six adapters per PC. No power adapter is needed for the adapter. Power is provided by USB. The adapter can display in resolutions up to 2560×1440 (HDMI) / 1920×1200 (DVI). *Note: Please see FAQ section below for additional information relating to 2560×1440 functionality.
When the adapter is connected to your PC, graphics processing still is handled by your computer’s central processor and graphics processor. The USB graphic adapter’s DisplayLink drivers on the PC compress and transmit pixels to the USB adapter as pixels are updated. The adapter’s DisplayLink DL-3500 chipset decodes the data and displays it.
Audio can be carried over the HDMI output from the USB3-HDMI-DVI when the adapter is set as the PC’s default audio device (except on Macs, due to limitations in the Mac software). This means you won’t need a separate audio cable to transmit sounds from your PC to your HDMI-connected display (provided that the display has some sort of speaker system).
At just 2.5 inches long x 1 inch wide x .5 inches high, this adapter is less than a quarter of the size of our USB 2.0 to HDMI graphics adapter
Multiple Monitor Magic
For anyone doing information work in several applications or files all at once, multiple monitors can be indispensable.
You can duplicate or extend your Windows desktop to the additional monitors connected via USB adapters. All monitors are configured using the standard Windows display control panel.
Gain multitasking efficiency by using each monitor to show a different document or application. Simply drag a window from one monitor to another.
Moving windows between monitors is an easy drag-and-drop action.
If you need more monitors than you have USB ports on your PC, you can connect adapters through a USB hub.
The USB3-HDMI-DVI adapter can be used in conjunction with any of Plugable’s other USB graphics adapters. Please note that USB graphics adapters not powered by DisplayLink technology cannot be used on your PC simultaneously with Plugable (or any DisplayLink-based) USB graphics adapters. Even the drivers for non-DisplayLink USB graphics adapters must be uninstalled from the PC.
When the adapter is connected to a SuperSpeed USB 3.0 port on the PC, the increased data transmission speed makes it possible to display high-definition video on 1080p-compliant displays.
What’s in the Box
- USB3-HDMI-DVI graphics adapter
- USB cable: Plugs into a standard-A USB port on the computer/hub side (3.0/2.0-compatible) and into the adapter’s USB 3.0 Micro-B input port; 3.25 feet in length
- HDMI-to-DVI plug converter: Attaches to the HDMI port on the adapter adapter to allow output to a display via a DVI cable
- Windows XP/Vista/7 drivers CD, quick install guide, and full user’s manual
Hardware Requirements
Dual Core Intel or AMD CPU, 2GHz or better with 2GB+ RAM. Windows GPU must be Intel, AMD, or Nvidia with WDDM drivers. (Most modern systems meet this requirement.)Resolutions Supported
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The hardware is capable of supporting nearly arbitrary resolutions, up to its limit of 2560x1440 (HDMI) / 1920x1200 (DVI). VESA standard and widescreen resolutions are supported by most software, including: 2560x1440 (HDMI Only), 1920×1080, 1600×1200, 1680×1050, 1440×900. 1400×1050, 1280×1024, 1280×768, 1280×720, 1152×864, 1024×768, 800×600, 640×480. For all supported resolutions (other than 2560x1440 which has a 50Hz refresh rate), the display is refreshed at 60Hz, and the hardware is capable of 16, and 32bpp color depths. Some operating systems require specific depths, like 32bpp for Windows Aero support.Supported Operating Systems
This device only works with computers running the following operating systems:
- Windows 10 (32/64-bit)
- Windows 8/8.1 (32/64-bit)
- Windows 7 (32/64-bit)
- Windows XP Home or Pro with Service Pack 3 (32 bit only - no 64-bit support)
Operating System and Driver Details
WINDOWS VERSION COMPATIBILITY:
Drivers can be installed automatically via Windows Update with support for Windows 10, 8.1, 7, and XP. Not compatible with ARM-based Windows RT/Surface RT. Note that Microsoft limits multiple display support in Windows 7 “Starter” Edition to mirroring screens. Even though drivers are provided automatically, we recommend visiting the Plugable driver webpage for the most recent drivers and other information.
DisplayLink's Windows drivers make use of the main GPU for rendering, and require an Intel, nVidia, ATI/AMD primary graphics driver supporting WDDM to be installed. Most systems since Windows 7 satisfy this requirement.
Please note that USB graphics adapters or docking stations not powered by DisplayLink technology, such as Magic Control Technology (MCT), Samsung Central Station (SMSC), and Fresco Logic cannot be used on your system simultaneously with our DisplayLink-based products. Drivers for non-DisplayLink USB graphics adapters must be uninstalled from the host system before using our products The above list of 3rd-party technologies covers most known incompatibilities, but the same potential for incompatibility exists with any type of USB video device or screen mirroring/extension software. While it is impossible to create an exhaustive list of such software or devices, the following have also been found to be incompatible:
1. Samsung SideSync
2. Kramer VIA ConnectPro
MAC COMPATIBILITY:
Mac systems are not currently supported. However, significant progress has been made by both Apple and DisplayLink resolving interoperability issues. We will continue to evaluate compatibility and and update this section as things evolve.
LINUX COMPATIBILITY:
Linux is not supported for this device.
TOUCHSCREEN COMPATIBILITY:
Some touchscreens are compatible, it is dependent upon whether the touchscreen monitor software supports multiple monitor setups. Please contact your monitor manufacturer to determine if multiple monitor setups are supported.
2560×1440 Functionality
2560×1440 output only available over HDMI and requires a “High Speed” HDMI cable. 2560×1440 mode will operate at a 50Hz refresh rate; all lower modes support 60Hz refresh rate. 2560×1440 output requires current DisplayLink drivers and attached monitor must natively support 2560×1440 via HDMI input. Please note that most monitors that support 2560×1600 do not support 2560×1440.
HDMI TV Compatibility
The adapter supports HDMI through the 1.3 standard. To use a TV as a monitor via the adapter, the TV must support EDID, the extended display identification standard for communicating monitor capabilities to a PC. Many TVs that have a VGA port in addition to an HDMI port assume that computers will use VGA for connectivity rather than HDMI. In these cases, a VGA connection from the PC’s internal video card to the TV might provide the best results. Live desktop 8 0 32.
HDCP protected content not supported.
Changing to DVI Output
The HDMI standard is built on DVI. This enables easy conversion in the video output from HDMI to DVI with a simple plug converter. However, conversion to DVI disables the ability to route audio through the adapter.
Performance Tuning
If you’re experiencing slowness or latency on your USB-connected display:
- Make sure your adapter is connected to a USB 3.0 port (if available) on your computer.
- If USB 3.0 is not available, play 3D games and videos on a display that isn’t connected via USB.
- When all else fails, reduce your USB-connected monitor’s screen resolution via the Windows display control panel.
Autofs sftp. By reducing the amount of data that needs to be compressed and sent over USB, you’ll increase responsiveness.
Gaming
USB graphics devices, like the USB-HDMI-DVI, are “virtual” devices where much of the heavy lifting is done by the CPU, by hooking into the graphics stack. The DirectX APIs used by games assume direct hardware access (a PCIe graphics card). DisplayLink’s drivers attempt to emulate as much of the functionality as possible, which is why some 3D functionality (like that needed for desktop and apps) works.
We don’t recommend running games with USB graphics, because this emulation cannot be perfect. And even without specific compatibility problems, performance will always be a challenge – the extra CPU work required for USB graphics will be a source of reduced frame rates and problems. Normal desktop and application use are fine because they don’t push the system as hard as 3D games do.
Common problems experienced when trying to run a game on a USB graphics adapter include:
- Games not launching
- Games crashing
- Screen flickering
- Screen going black
Support
Leave your questions about this product here or contact us directly at [email protected]. Whether you’ve purchased the USB3-HDMI-DVI and need support or you’re considering a purchase and would like help understanding this adapter’s features, we’re here to help.
Where to Buy
- “Awesome Productivity Tool…Video is so important to me, that I didn’t even experiment – I just did it. This thing just works. I’m so, sooo very happy. Thank you Plugable. We’re BFFs for life, now.”- Daniel Digriz, Oklahoma City, OK
- “I like this so much, I’m probably going to get another external monitor for my setup, and run it off of yet another one of these Plugable USB-VGA devices.” – J. Lunt, Chicago, IL
- “This is a great little gadget and was worth every penny I paid for it. ” – P. Moulder, Ohio
Features
- Connect up to six monitors to any brand of laptop or desktop (one adapter required per monitor)
- Adds plug and play, extensible USB 2.0 connectivity to any VGA monitor or projector (VGA only; DVI, HDMI, or DisplayPort only monitors are not supported)
- DisplayLink DL-165 chip, supports resolutions up to 1920×1080 / 1600×1200
- Supports rotation to portrait mode for full-page editing (requires monitor stand that can rotate)
- Windows 10/8/7/XP drivers can be installed automatically via Windows Update (Internet connection required) or downloaded manually
- Mac is not supported due to significant limitations in the operating system.
- Linux configuration for advanced users only
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Product Description
Learn more
This adapter allows a standard VGA monitor or projector to be attached via a standard USB 2.0 connection. Up to six adapters supported per Windows PC. The virtual USB graphics driver extends or mirrors your desktop. Displays are configured using the standard Windows or Mac display control panels.
Windows 10/8.1/8/7/XP drivers installed automatically via Windows Update. 32 and 64 bit supported for Win7 and 8. Win 8 Metro DRM apps for video play back (such as Netflix, Hulu) do not work in the presence of DisplayLink drivers.
Package includes a USB 2.0 cable and adapter. No power is needed – power is provided by USB. No fan – solution is very low power and completely silent.
All standard monitor modes up to that maximum resolution can be set by the device.
Multiple Displays
Microsoft Tips for Using Multiple Monitors
Windows 8 Tips
Windows 7 Tips
Troubleshooting
Windows 8 Tips
Windows 7 Tips
Troubleshooting
We often hear customers say “After using multiple monitors, I can’t go back!”. If you’re doing information work — looking at one document while editing another, researching, or generally working on several things at once — it’s indispensable.
Simply drag windows back and forth to make use of all the extra Windows desktop space.
Plugable USB graphics adapters fully support rotation — turn one or both screens to show documents in gorgeous full-page layout (with a monitor stand that’s capable of rotation).
A common setup is to create a beautifully symmetric yet flexible 3 display desktop, combining your laptop display with 2 extra monitors on either side with your laptop’s external graphics port + one Plugable adapter, or with two Plugable adapters to allow easy USB dock/undock.
Hardware Requirements
Dual Core Intel or AMD CPU, 2GHz or better with 2GB+ RAM. Windows GPU must be Intel, AMD, or Nvidia with WDDM drivers. (Most modern systems meet this requirement.)【limit Free】jumper 2 0 6 – Second Dock For Desktop Computers
Resolutions SupportedThe hardware is capable of supporting nearly arbitrary resolutions, up to its limit of 1920x1080. VESA standard and widescreen resolutions are supported by most software, including: 1920×1080, 1600×1200, 1680×1050, 1440×900. 1400×1050, 1280×1024, 1280×768, 1280×720, 1152×864, 1024×768, 800×600, 640×480. For all resolutions, the display is refreshed at 60Hz, and the hardware is capable of 16, and 32bpp color depths. Some operating systems require specific depths, like 32bpp for Windows Aero support.
Supported Operating Systems
This device only works with computers running the following operating systems:
- Windows 10 (32/64-bit)
- Windows 8/8.1 (32/64-bit)
- Windows 7 (32/64-bit)
- Windows XP Home or Pro with Service Pack 3 (32 bit only - no 64-bit support)
WINDOWS VERSION COMPATIBILITY:
Drivers can be installed automatically via Windows Update with support for Windows 10, 8, 7, and XP. Not compatible with ARM-based Windows RT/Surface RT. Note that Microsoft limits multiple display support in Windows 7 “Starter” Edition to mirroring screens. Even though drivers are provided automatically, we recommend visiting the Plugable driver webpage for the most recent drivers and other information.
MAC COMPATIBILITY:
Mac is not supported due to significant limitations in the operating system.
LINUX COMPATIBILITY:
As of Linux kernel 2.6.31, this adapter has open source drivers in the kernel staging tree. As of 2.6.38, the driver was promoted to the main kernel tree. Configuration of X Windows for USB displays is still distribution and scenario dependent, however, and only for very adventurous users. Plugable is involved with Linux development work, see https://plugable.com/category/platform/linux/ for details.
Performance Tuning
A USB graphics adapter is a “virtual” device that uses your machine’s CPU and memory to render graphics. It then transfers just the pixels that change over the USB 2.0 cable to the device. The screen itself is refreshed continually (60 times a second) by hardware over the monitor’s own cable, from memory on the device.
- When nothing on a USB screen is changing, the PC is doing little or no work and nothing is going over USB. Meanwhile, the screen continues to refresh directly from the device.
- However, when most pixels on the screen is changing, your CPU is doing the heavy lifting, and also the (480Mbs) USB 2.0 bus can become a bottleneck. You may start to notice lags in mouse or window movements.
If you’re experiencing slowness or latency on your USB display:
- Reduce your screen resolution with the operating system display control panel.
- Play 3D games and videos on your primary (non-USB) screen.
By reducing the amount of data that needs to be compressed and sent over USB, you’ll increase responsiveness.
Gaming
USB graphics devices, like the USB-VGA-165, are “virtual” devices where much of the heavy lifting is done by the CPU, by hooking into the graphics stack. The DirectX APIs used by games assume direct hardware access (a PCIe graphics card). DisplayLink’s drivers attempt to emulate as much of the functionality as possible, which is why some 3D functionality (like that needed for desktop and apps) works.
We don’t recommend running games with USB graphics, because this emulation cannot be perfect. And even without specific compatibility problems, performance will always be a challenge – the extra CPU work required for USB graphics will be a source of reduced frame rates and problems. Normal desktop and application use are fine because they don’t push the system as hard as 3D games do.
Common problems experienced when trying to run a game on a USB graphics adapter include:
- Games not launching
- Games crashing
- Screen flickering
- Screen going black
Frequently Asked Questions
Do Plugable USB docking stations and graphics adapters support Windows 10?Windows 10 drivers are available for all of our USB docking stations and graphics adapters. As with any new operating system, Plugable recommends that users wait before upgrading any mission critical systems. For additional information on Plugable USB graphics devices and Windows 10, please check out our blog post covering things more in depth.
What does the green LED indicate?
The green LED on the adapter indicates that both the hardware and the software involved in the functioning of this device is working properly. It remains steady when nothing is changing on the screen and blinks when data is transferred through the adapter.
The green LED on the adapter does not light up when:
1) The unit does not receive enough power because it is plugged into a port that does not provide the required 500mA of power or because of a failing USB Cable
2) Display to that monitor is disabled
3) The driver is not installed or is corrupted
4) The unit itself has failed.
1) The unit does not receive enough power because it is plugged into a port that does not provide the required 500mA of power or because of a failing USB Cable
2) Display to that monitor is disabled
3) The driver is not installed or is corrupted
4) The unit itself has failed.
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Where to Buy